How to make wheel and tire in maya

## How to Make a Wheel and Tire in Maya

### Step 1: Create a Cylinder

1. Select the Create menu > Primitives > Cylinder.
2. In the Cylinder Options window, set the Radius to 1 and the Height to 0.5.
3. Click Create.

### Step 2: Extrude the Cylinder

1. Select the cylinder.
2. Select the Edit Mesh menu > Extrude.
3. In the Extrude Options window, set the Amount to 0.25.
4. Click Extrude.

### Step 3: Create the Hub

1. Select the top face of the cylinder.
2. Select the Edit Mesh menu > Extrude.
3. In the Extrude Options window, set the Amount to 0.25 and the Offset to 0.25.
4. Click Extrude.

### Step 4: Bevel the Hub

1. Select the edges of the hub.
2. Select the Edit Mesh menu > Bevel.
3. In the Bevel Options window, set the Width to 0.1.
4. Click Bevel.

### Step 5: Create the Spokes

1. Select the top edge of the hub.
2. Select the Create menu > Curves > Circle.
3. In the Circle Options window, set the Radius to 0.5.
4. Click Create.
5. Rotate the circle 15 degrees.
6. Repeat steps 2-5 until you have created 12 circles.

### Step 6: Create the Rim

1. Select all of the circles.
2. Select the Edit Curves menu > Loft.
3. In the Loft Options window, click Create.

### Step 7: Create the Tire

1. Select the rim.
2. Select the Create menu > Primitives > Sphere.
3. In the Sphere Options window, set the Radius to 1.
4. Click Create.
5. Scale the sphere to fit around the rim.
6. Position the sphere so that it is touching the rim.

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### Step 8: Create the Tire Tread

1. Select the sphere.
2. Select the Edit Mesh menu > Create Polygon Primitive > Plane.
3. In the Plane Options window, set the Width and Height to 0.5.
4. Click Create.
5. Position the plane on the side of the sphere.
6. Rotate the plane 15 degrees.
7. Repeat steps 2-6 until you have created 24 planes.
8. Select all of the planes.
9. Select the Edit Mesh menu > Merge.
10. In the Merge Options window, click Merge.

### Step 9: Bevel the Tire Tread

1. Select the edges of the tire tread.
2. Select the Edit Mesh menu > Bevel.
3. In the Bevel Options window, set the Width to 0.1.
4. Click Bevel.

### Step 10: Create the Tire Valve

1. Select the Create menu > Primitives > Cylinder.
2. In the Cylinder Options window, set the Radius to 0.05 and the Height to 0.25.
3. Click Create.
4. Position the cylinder on the side of the tire.

### Step 11: Parent the Tire to the Wheel

1. Select the tire.
2. Select the Edit menu > Parent > Make Parent.
3. Select the wheel.

### Step 12: Save the Tire

1. Select the tire.
2. Select the File menu > Save.
3. In the Save File window, enter a name for the tire.
4. Click Save.

## Additional Tips

You can use the Scale Tool to adjust the size of the wheel and tire.
You can use the Rotate Tool to adjust the rotation of the wheel and tire.
You can use the Move Tool to adjust the position of the wheel and tire.
You can use the Material Editor to add materials to the wheel and tire.
You can use the Shape Editor to edit the shape of the wheel and tire.

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## Conclusion

In this tutorial, we showed you how to create a wheel and tire in Maya. We hope you found this tutorial helpful. If you have any questions, please post them in the comments below.

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